Category Archives: Misc

Virtual Reality … back again.

With the recent news that Facebook is buying a Virtual Reality headset company for 2 billion dollars, it seems I can’t get away from coverage on V.R. For some of us that are older than Facebook, and who experienced commercial V.R. over 20 years ago, I say: bring it on! Or rather, bring it back.

This is nothing new. But it should be improved: higher resolution graphics, and faster framerate.

My first experience with V.R. was a Virtuality “Dactyl Nightmare” arcade game in Dallas. My friend Larry took me on a road trip from East Texas to Dallas to check out a few places – including the defunct Incredible Universe store (look them up sometime for a mind blowing retail experience years ahead of its time). We also visited some placed called Dave and Busters which was, at the time, known as a place for V.R. type games.

Dactyl Nightmare was powered by Commodore Amigas, and thus was vastly more advanced than what any non-Amiga owner has seen. (Remember, it took the PC world YEARS to even remotely catch up to what the Amiga was doing in the 1980s.)

You stood on a small circular platform with a round railing around it, and put on a large headset (like a motorcycle helmet) and a belt. In your hand was a simple controller with a trigger switch button and a thumb button. In the game, you could see yourself inside of an Escher-like playfield with stairs and platforms. You would press the thumb button to walk forward in whatever direction you were facing, and use the trigger button to fire.

Above you flew a pterodactyl that you could shoot at. You could see a digital representation of your arm in front of you. You could hear yourself walking. It was a very intense few minutes inside this virtual world, and when the game was over, my heart was pounding and I had broken in to a sweat.

It was amazing.

A few years later, during a business trip to Canda, I encountered a later version of the Virtuality system running Missile Command V.R. It was an update to the classic Missile Command arcade game from the 80s, but you were seeing things from one of the missile launching stations and had to look up and all around to target incoming missiles and fire at them.

It also was amazing, but wasn’t as fun of a game (to me) as the original. The graphics were better.

Atari released a home version of Missile Command 3-D for their Jaguar system, though playing it on a TV wasn’t quite the same. Atari had plans to release a V.R. helmet, and even showed it off at a trade show, but it never made it to release.

Sega also was working on a V.R. project, and a friend of mine was one of the developers working on three launch titles. Google “Iron Hammer Sega” on YouTube and you will see footage of this old V.R. system.

Around 1994 or 1995, Disney’s Epcot was presenting an Imagineering exhibit on DisneyVision – their attempt to enter the V.R. world. They gave daily presentations where a few lucky audience members we brought up on stage and hooked up to the Aladdin’s Magic Carpet V.R. experience, while the rest of us watched the game play on overhead monitors.

A short time after this, that game was sitting at the Disneyland Tomorrowland arcade with a cast member. I believe it was $3 to play, which I did. The graphics were great and light years beyond Dactyl Nightmare. The goal was to fly on a magic carpet and collect gold pieces or jewels or something. I only played it once, but it was great. You sat down (on your magic carpet, though straddling it like a motorcycle), and you held the edges of the carpet (like motorcycle handlebars). Somehow I think they may have used a motorcycle game as a reference.

There were even home V.R. helmets. I bought a StuntMaster helmet for less than $100. It was a simple non-3-D LCD display in a helmet, and you would clip a rod to your shoulder sleeve. This rod was attached to the helmet, and as you looked left and right, it would rotate an analog input so the game would get LEFT and RIGHT motion. It was barely 3-D, but you could use it on a Sega Genesis or other home systems and turn your head left and right instead of pressing a joypad left or right.

There were many other higher end V.R. helmets being sold during those days, and games for them.

Nintendo even tried to get in to the home console action, like Sega and Atari were, and unlike those two, Nintendo actually shipped their product… As the VirtualBoy. Which sat on a table. And you looked in to the goggles, and couldn’t move them. Bascially, it was a 3-D Nintendo you had to stick your face in, and didn’t qualify as any kind of V.R. system (even the StuntMaster was better than that).

Google it if you haven’t heard about it.

Was V.R. ahead of its time back then? It was more than playable, and amazingly fun. Perhaps if the games were a quarter instead of $3 it would have stayed around longer… But even the .25 arcade games went away. Perhaps if the home helmets were $50 instead of $500 it would have stayed around longer… But larger and larger TVs came out and gaming when super sized…

Will it work this time? Have we lost 20 years of advances because of lack of development?

I can’t wait to find out.

It’s so retro, it might even be cooler this time around.

The quest for my first computer.

The first computer I ever used was in the 1970s at L.F. Smith Elementary School in Pasadena, Texas. The “computer room” was a small closet with a printing terminal in it. We would go in, pick up the old rotary phone and dial a number. Once we heard the computer answer the phone, we would set the phone handset down in to these small cups and then the computer would start printing.

We had notes of what we were supposed to type to get the computer going. I seem to recall playing a math game and some football game. I still have a roll of yellow paper that is the entire session of a football game I got to play on this machine once.

But what was this system? A few years later I would have my own home computer (a VIC-20) and then a second computer (a TRS-80 Color Computer) and would even be borrowing a 300 baud acoustic coupled modem to dial in to BBSes in Houston. Thus, I did learn that the “computer” I used in elementary school was just a terminal, and it was dialing in to the actual computer elsewhere.

Today, I looked up my old school and sent an e-mail to see if anyone there could tell me just what we were using. I am hopeful they can find someone who knows. It seems the principal I had during the 70s retired in 1995. I suppose I should have tried to look this up years ago when some of the folks were still there.

I should really find that old printout and scan it as a historical document of my first encounter with a “computer.” I know it led me to typing things in on a TRS-80 (probably a Model 1 or 3) at a Radio Shack, and then being interested in my friend’s TI-99 when I moved to Mesquite, Texas around 1979-1980 (his mom worked for Texas Instruments). It seems it took another year or two before I would actually have a computer of my own.

I regret not begging for one a few years earlier.

Nothing to read here. Move along…

UPDATE: A response from the current principal (via her husband who attended an area school) reveals that the machine being used may have been a Teletype Model 33:

http://en.wikipedia.org/wiki/Teletype_Model_33

Wow. That certainly looks like the type of thing I remember. This machine was introduced in 1963, so it would still have been “new-ish” in the 70s. (Think back: it would be about as new as the original iPod from 2001 is today.) Amazing.

Hopefully some more details will come through on what we were dialing in to. If only I had known computer commands back then — maybe I could have typed LIST and gotten to see the source code to that football program?

More to come…