More misc Sub-Etha OS-9 stuff on GitHub

I added a few more things to my Sub-Etha Software repository on GitHub:

https://github.com/allenhuffman/SubEthaSoftware

In addition to the stuff we sold commercially, there were also some random things I wrote for use on my BBS.

SEAdvSys

When I graduated high school and moved to Lufkin, Texas in 1987, a local CoCo Kid (that was actually his handle) Tim Johns had a very unique bulletin board system. I believe it was called “The Adventure System.” When you logged in, you were greeted with a text adventure interface. You could move from room to room just like in an adventure game. If the room did not exist, it offered you a chance to create the room. There was a mailbox which was used for sending messages. Great concept!

In 1993, a Commodore 64 friend, Mark Thomas, had moved on to an Amiga. He was teaching me the C programming language and did so by creating an Adventure System program for OS-9. I found that source code and uploaded it. When I get time, I will see how much of it still works. I do recall having this as an online game on my BBS at the time, and we were all recreating the local Lufkin Mall in the game ;-)

https://github.com/allenhuffman/SubEthaSoftware/tree/main/OS-9/SEAdvSys

SEBBSList

When I first discovered BBSes in Houston, Texas in the early 1980s, there was one person – Judy Scheltema – that maintained a listing of all known BBSes in town. When I moved to Lufkin, Texas in 1987, there was no such list maintainer, so I took on the task of doing it.

At some point, I wrote a C program to help me make an online list. It allows adding, editing and deleting entries. From looking at the source code, I initially wrote it in 1993, then updated it in 1995 for my MM/1 (OSK) and even made it so it could build outside of OS-9. (Most likely on an MS-DOS C compiler I had for my Toshiba laptop.)

https://github.com/allenhuffman/SubEthaSoftware/tree/main/OS-9/SEBBSList

1992 Atlanta CoCoFest Simulator

I finally found the source code to my graphical “adventure game” which featured digitized photos from the 1992 Atlanta CoCoFest. I called it a simulator because I never completed the game version. The goal would have been to get into the fest and acquire a list of items. In the version we released, there was one puzzle (getting in to the fest) and you could go around and explore and get/drop things, but it was mostly just an exploration program rather than a game.

https://github.com/allenhuffman/SubEthaSoftware/tree/main/OS-9/1992CoCoFestSimulator

Chicago 1994 Adventure

I cannot find everything I had for this one, but it was an updated graphical adventure that used images from the 1994 Chicago CoCoFest. I have posted the source code for what I had.

https://github.com/allenhuffman/SubEthaSoftware/tree/main/OS-9/Chicago1994Adventure

Cleanup in aisle five…

At some point, I would like to see if I can build any of this old code. Some items could be made to run on a modern system (macOS terminal or PC command prompt), though the pre-ANSI K&R C would need some updating.

More to come…

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